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Types of Resources

  • Glossary contains a list of terms with explanations relating to the subject of music production
  • Software for music producers
  • Books for music producers
  • Links to external resources


Following the tradition of a good book, we found it helpful to include a brief dictionary style list of words related to the topics discussed on this website, the glossary.

Please see this resource as a kind of vocabulary to the music producer, or any artist deeply interested in the art of audio production. The terms we discuss on this pages may have its specific meaning in the particular context or subject, so naturally the descriptions are in no way complete in an encyclopedic sense.

If one of the following terms is mentioned in an article, you can access its description directly through a click without leaving the article page (example: dBFS). If you are searching manually after a specific term, you are on the right page.


When a digital file is played back, the content of the file will be converted from digital to analog to be able to hear it through a speaker. The data at hand is organized in samples that carry the amplitude taken at frequent steps in time.

The gaps inbetween those steps are calculated through a reconstruction filter during the conversion progress to produce a flawless and smooth sound wave. The calculated amplitudes (also called intersample peaks) may happen to be louder than the highest level stored in the digital file.

These louder amplitudes define the true peak of the file. dBTP expresses the distance from 0 dB (maximum amplitude of digital file) to the true peak in dB (decibel). It is an important measure, with which the mastering engineer can avoid clipping or distortion that may happen on playback systems, simply by adding enough headroom into the master files.